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Monster Media 1996 #15
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Monster Media Number 15 (Monster Media)(July 1996).ISO
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tlsd142.zip
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LOTTOUSE.WWO
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1996-04-01
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OVERVIEW
The Total Lottery System is designed for use with any lottery.
On startup the initial setup is for the Ontario Lotto 6/49 which means
picking 6 numbers in a range of from 1 to 49.
Program can be setup to any of the following combinations: Pick a set of
numbers from 1 to a maximum of 10, with a range of from 1 to a maximum of
60.
Where number input is required the program will only accept a maximum of
two digits and no other letters or characters.
The Database holds the historical records of each winning set of numbers
drawn in the Lottery and automatically counts the amount of times each
number appears in the database.
The counts can be viewed graphically or in a numbered grid.
Load the Sample.LOT file from disk. It contains the records of winning
numbers from over one year's draws on Ontario Lotto 6/49, which shows
that some numbers have shown up a lot more frequently than others.
MAIN MENU
Load a File from Disk
Clicking on this button opens up the Load File dialog box. Select file
from those shown by clicking on the file and it will be loaded and
displayed using all the original settings. Only files with the extension
.LOT will be shown.
Pick-a-Winner
Clicking on this button takes you to the random number generator display
screen.
View and Edit Database
Clicking on this button takes you to the database display screen where
records are added, deleted or changed in a database. Shows the results of
the amount of times each number has appeared in the database.
Show Graphics
With a database file loaded, clicking this button will take you directly
to the Graphs display.
Save File to Disk
Clicking on this button opens up the Save File dialog box. Type in the
name of your file and click OK. If file exists select it by double
clicking on it, then OK. File will be saved to disk. File must use the
extension .LOT
How to use the Program
Clicking on this button brings up this help file.
Print Current File
Clicking on this button will send the complete Database list of records
and the counts in 'Distribution of numbers in Database' to your printer.
Exit Program
Clicking on this button will close this program. If there is a changed
database file in memory that has not been saved you will be asked if you
wish to save it.
USING DATABASE PROGRAM
To Setup a new database file.
All input boxes have a yellow background.
In the 'Title' input box type the name of your Lottery.
Into the 'Numbers in the lottery range from 1 to ' input box, type in the
highest number in this lottery.
Into the 'Number of choices in the Lottery' input box, type in how
many numbers are in the winning set. The database grid will change to the
number of cells required.
All record entries in the database take place in the top row with yellow
input boxes, above the date and column numbers.
The input column above 'Date' will show today's date. Type in the starting
date of your data. Can be typed in as 1/1/95 and on exit will
automatically format to 01/01/1995 if Windows is set to short date MMDDYY.
In the input columns above the numbers from 1 to number of choices, type
in the numbers in the winning set.
Click on 'Add Record' button and the row will be saved to the database and
shown in the table below the input boxes.
Pressing the <Enter> key after typing data in an input cell will move the
cursor on to the next input cell. Pressing <Enter> in the last input cell
moves the focus to the 'Add Record' button where pressing <Enter> again
will save the record.
When record is saved a new date will automatically be shown which will
be 7 days after the date in the last record. This is fine for a weekly
draw but for any other frequency, type over the date to that of the
lottery draw.
The last record added is shown at the top of the database with the first
being at the end.
Each time a record is saved the numbers are automatically counted and
shown in the 'Distribution of numbers in the Lottery' grid. Click
'Graph' button to see a graph of the numbers.
At this point the Database File only exists in memory. To save it to disk.
'Exit to Menu' and click on 'Save a File to Disk', you will then type a
name for your file. It can only be 8 characters long and must have the
extension .LOT. Example: MYLOTTO .LOT
You can then retrieve the database file any time by clicking on
'Load File from Disk' and clicking on your filename.
To print your database file click on 'Print Current File' on the
Main Menu.
Add Record
Clicking on this button will move the new record from the yellow input
boxes to the database and increase the date by one week. Automatically
recounts the numbers in the database.
Correct Record
Click this button to make changes in a record. Type the record Date
exactly as shown in the left-hand column beside the record and the
record will be shown in the input row of the database - make your
changes and click 'Add Record'.
Delete All
Clicking this button will delete the datafile from memory.
Graph
Clicking this button will show the numbers in graph form.
Help
Clicking this button will show an abbreviated help textbox. Scroll down
through it to see all the information. Button will toggle to show
'Close Help', click it to close the help textbox.
USING GRAPHS
The chart is 18 lines or blocks in height.
The highest count in the data base is shown using the full 18 blocks with
it's number on the left side.
Lesser counts are shown as a proportion of the highest count.
The three rows of figures at the bottom represent the actual numbers, each
of which is directly beneath its bar representing the number of times it's
been counted.
Sorted - Normal
Clicking this button will toggle the graph display between normal view of
the number count and the sorted view which displays the number count from
the smallest to the largest.
Exit
Clicking this button will close the display and take you back to the
database display.
USING PICK-A-WINNER
On startup Pick-a-Winner is set for a 6/49 lottery and to pick one set of
numbers when the 'Calculate' button is clicked. This means pick one set of
6 numbers from 1 to 49.
All numbers are randomly generated by the computer.
The input boxes have a yellow background.
Inputs can changed to Pick a set of numbers from 1 to a maximum of 10 with
a range of from 1 to a maximum of 60 and calculate from 1 to 10 sets of
numbers.
In the input box 'Number of picks in lottery', type in the number of
picks allowed in this lottery.
In the input box 'The numbers range from 1 to', type in the highest
number in this lottery.
In the input box 'Number of entry forms played', type in the number of
sets that you require.
With the 'The complete lottery range' option selected. Clicking on
'Calculate' will randomly pick specified number of picks in the range
of 1 to the specified highest number.
Example using Lotto 6/49:
With the 'The complete lottery range' option selected. Clicking on
'Calculate' will randomly pick 6 numbers in the range 1 to 49.
With a database loaded, random picks can be made from the winning sets
of data.
The database is first sorted with the highest scoring numbers first,
down to the lowest numbers at the end.
With the 'Top third of database' option selected, click 'Calculate".
Numbers will be randomly picked from the top scoring 16 numbers.
Range 1 to 16.
With the 'Middle third of database' option selected, click 'Calculate".
Numbers will be randomly picked from the middle scoring 16 numbers.
Range 17 to 32.
With the 'Bottom third of database' option selected, click 'Calculate".
Numbers will be randomly picked from the worst scoring 17 numbers.
Range 33 to 49.
Calculate
Click on this button and numbers will be generated and displayed.
To Printer
Click on this button to send the numbers displayed to your printer.
Help
Clicking this button will show an abbreviated help textbox. Button will
toggle to show 'Close Help' click it to close the help textbox.
Exit to Menu
Clicking on this button close this display screen and opens the Main Menu.
COPYRIGHT
Total Lottery System
by F. Fowler
105, 35 Ormskirk Avenue
Toronto, Ontario, M6S 1A8
Total Lottery System Software Copyright 1995-1996, F. Fowler
Total Lottery System Help Document Copyright c 1995-1996, F. Fowler
All rights reserved.
Non-registered users are granted a limited license to use the above
mentioned software and document on a 30 day trial basis. Use, except for
this limited purpose, requires registration.
Use of non-registered copies by any person, business or agency is strictly
prohibited.
No user may modify either the document or software in any way whatsoever.
The following Total Lottery System files must be in the same directory:
TLSD.EXE - Main Program.
SAMPLE.LOT - Sample Datafile of Lotto 6/49 results.
DATABASE.IDX - Database index.
LOTTOUSE.WWO - This help file.
TRY BEFORE YOU BUY
'Try Before You Buy' software is copyrighted software that is distributed
by authors through bulletin boards, on-line services and disk vendors.
It allows you to try the software for a 30 day trial period. If you decide
not to continue using it, please delete it. You only pay for it if you
decide it is useful. We rely on your honesty and integrity.
You benefit because you can try out the software to determine whether it
meets your needs, before you pay for it. Unlike buying from a Store where
you have no opportunity to try it out before paying.
Even if the person who supplied you with this software tells you that
registration is not necessary, this is not so.
When using this 'Try Before You Buy' version of the program you will be
presented with nag messages asking you to register as I have not been paid
for this copy.
On registering I will send you the latest Commercial Version of the
'Total Lottery System'. Without the Order Form or nag messages.
Price: $14.95 + $2.50 includes shipping and handling. Total = $17.45.
End.